Maps
Battery Park
The opening level of Crysis 2 takes place in Battery Park, Lower Manhattan. This whopper of a level really pushed the boundaries of console technology due to the vast amount of different themes inside a single mission but with the help of countless individuals we pulled it off. Keep an eye out for some fun eastereggs ;)
Dark Heart
Dark Heart is towards the middle part of Crysis 2 It really sets the tone for the alien invasion, creepy atmospheric subway tunnels leading out to giant collapsed street sections. All followed by a nice refreshing 30 meter wave at the end.
Times Square & Subway
Creating a replica of Times Square was no easy task, we modified the scales of every building to work with the Nanosuit and the overall end results are stunning. Although Times Square was not a focus of mine towards the end of production I worked to create the geometry and structure that is featured in the game today.
Haditha
The city of Haditha is an Official level for Insurgency a HL2 total conversion, with nearly 100% custom content Haditha was quite a serious undertaking, almost a years worth of beta testing proved exciting to get the gameplay and visuals just right. I'm particually happy with the way environment lighting turned out, as other level designers might know how fiddly it can be in Source engine.
Citylife
Citylife puts gamers in the shoes of survivors during a zombie outbreak, this is a work in progress level for a fantastic HL2 Modification. Click on the download link for more information.
Exiles
The Environment seen here was created for the Sony PS3 on EPICS Unreal Engine 3, my work Included brainstorming, reference boards, grey box layout, AI navigation, gameplay scripting, cinematic sequeneces, collison construction and testing. This was the second environment built while in the pre-production phase of development and it came out rather well, the artists at CLIMAX did a fantastic job.
Heat & Wimbeldon
These two levels for Counter-strike go back a long way, clan3_heat was built with clan competitions in mind and can be found on many server rotations to this very day. Wimbeldon being my first proper level for Counter-strike, it was designed to be great fun on public servers, players can get almost everywhere they can see. Both these maps are combined into a single zip file.
Dam
A level for Counter-Strike 1.6, over a year in the making with countless play tests, this was my first "big" project. It proved to be popular with public gamers and clan teams. Often found on server rotations all these years later.
Yeehaw
Yeehaw is a level for Team Fortess 2, it plays simular to cp_dustbowls first stage.